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SPGW HQ

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Introduction[edit | edit source]

Main Page: SPG Warlords

The headquarters are essential if the player wants to increase his might and territory. The best of ships and upgrades are available ONLY through the HQ, but those essentials become available through upgrading your stronghold.

Modules[edit | edit source]

Various HQ modules require resources and power to be built (to even begin construction). Each module and its upgrades are explained below. HQ is still under the heavy development, so expect that some, if not most of the presented information will be tweaked and changed.

Icon Name Base Module Level 2 Level 3 Level 4 Level 5 Level 6
Iolian pact.jpg Central Hub +200 HQ Power
+100 Cargo space
+200 Resource pool limit
+1 Builder fleet
+1 Builder fleet +1 Builder fleet None None None
Nyxian Consortium.jpg Power Plant +200 HQ Power +200 HQ Power +200 HQ Power +200 HQ Power None None
Wastelanders.jpg Tactical Center Unlocks War fleet panel
+ Incursion mission & Incursion task
+1 War fleets +1 War fleets +1 War fleets None None
Nexus.jpg Storage +200 Cargo space
+200 Resource pool limit
+200 Cargo space
+200 Resource pool limit
+200 Cargo space
+200 Resource pool limit
+200 Cargo space
+200 Resource pool limit
None None
Gemini Protectorate.jpg Research Allows researching -5% Research time -5% Research time -5% Research time None None
Trinity Free States.jpg Hangar + Shipyard, Drydock & Hangar
Allows storing of 4 unused ships
-5% Ship building time
+2 Ship store slots
-5% Ship building time
+2 Ship store slots
-5% Ship building time
+2 Ship store slots
None None
Empire.jpg Factory + Ship system trader
+ Equipment trader
+ Production missions
-5% Production time
+ Items production
-5% Production time
+ Items production
-5% Production time
+ Items production
None None
Baeldor Republic.jpg Trade Port + Unlocks Trade pannel
+1000 CR/Week Passive income
+ Convoy protect event
+1 Trade fleet
+5000 CR/Week
+1 Trade fleet
+5000 CR/Week
+1 Trade fleet
None None None
Union.jpg Mining Operation + Mining mission
+ Protect mining fleet event
+1 Mining fleet
+1 Mining fleet None None None None
GSE.jpg Salvage Depot + Salvage mission
+Protect salvage fleet event
+1 Salvage fleet
+1 Salvage fleet None None None None
Thaurian Alliance.jpg Defenses Adds 4 station turrets 7 defensive turrets
+HQ turret damage
10 defensive turrets
+HQ turret damage
13 defensive turrets
+HQ turret damage
16 defensive turrets
+HQ turret damage
+3 Guardposts around HQ
+ HQ defense fleet