SPGW HQ

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Introduction[edit | edit source]

Main Page: SPG Warlords

The Headquarters are essential if you want to increase your might and territory. The strongest ships are built and the most advanced researches are conducted inside of your most important real estate. The HQ is designed around a central hub which can be upgraded with various expansion modules. There are currently nine different modules that can be built to give your HQ an edge over the opposition. Construction of the modules is done through the "Construction" panel which can be found in the Game Menu. The installation is designed as a two-storied structure, so to be able to build your "upper" modules, You must first upgrade your central Hub Module to at least level 2. All of the other expansion modules are independent from each other and can be built in whatever order players see fit.

Depending on what faction you play as, your headquarters will be different

All Headquarter Stations and Planets[edit | edit source]

Modules[edit | edit source]

Name Level 1 Level 2 Level 3
Hub Module Unlocks HQ module levels 1 Unlocks HQ module levels 2

Unlocks upper HQ deck modules

Unlocks HQ module levels 3
Hangar Module Maximum ship garage slots:7

Construction of ships up to Frigate class

Maximum ship garage slots:15

Construction of ships up to Battleship class

Maximum ship garage slots:25

Construction of ships up to Carrier class

Proxima Construction Site building enabled

Tactical Ops Max fleet power:15000 Max fleet power:25000 Max fleet power:30000
Mining Ops Construction of remote Mining operations

Construction of remote Gas collectors

Mining task tier that appears on the Starchart:1

Gas collecting task tier that appears on the Starchart:1 Mining task tier that appears on the Starchart:2

Gas collecting task tier that appears on the Starchart:2

Salvage Depot Construction of remote Junk reclaimers

Salvage task tier that appears on the Starchart:1

Salvage task time reduction:25% Salvage task tier that appears on the Starchart:2

Salvage task time reduction:25%

Research & Development Unlocks the Research panel

Science task tier that appears on the Starchart:1

Unlocks Research Structure Construction

Science task tier that appears on the Starchart:1

Research time reduction:25%

Science task tier that appears on the Starchart:2

Research time reduction:50%

Unlocks Research structure upgrades

Trade Center Trade task tier that appears on the Starchart:1

Maximum number of simultaneous trade deals:1

Trade task tier that appears on the Starchart:2

Maximum number of simultaneous trade deals:2

None
Production Plant Allows research of MK I foreign ship designs Allows research of MK II foreign ship designs None
Logistics Center Maximum number of civilian fleets:7 Maximum number of civilian fleets:10

Civilian task timeout reduction:50%

None